HNATCHUK, Y. .; SIERHIEIEV, Y. .; HNATCHUK, A. . USING ARTIFICIAL INTELLIGENCE ACCELERATORS TO TRAIN COMPUTER GAME CHARACTERS. Computer systems and information technologies, [S. l.], n. 1, p. 63–70, 2021. DOI: 10.31891/CSIT-2021-3-9. Disponível em: https://csitjournal.khmnu.edu.ua/index.php/csit/article/view/62. Acesso em: 3 apr. 2025.